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Landmark Map v15.08.18 - Spintires: MudRunner Mods

  • 16
  • Aug
Landmark Map v15.08.18

At the very beginning you need to open the first garage, it is not far from spawn, I do not recommend cutting the road to the garage – you will get stuck. Near the garage you will see a trailer-tank, refuel, if you are playing in simulator mode, in the arcade of fuel to the second garage will be enough and without this tank (checked). There is a location for auto-loading (logging), it is located in a rather crooked place, if it will work, then you are lucky, and so I expected that the card will be passed in simulator mode.
The map was tested for Kraz-255 with a platform on the platform of 3 points of loading, as well as with a long dissolution (6 points of loading) and Ural-375 platform with a crane and a short dissolution (4 points of loading). Everything is completely passable, but beware of the swamps – there the technique on the harp sank and got stuck.
There are shoals on the map, such as closely growing trees on the road, a tint that does not lie where it should be, the cattail grew on a mound, not in a low place, in short all this is noticeably armed with an eye, and those who like to simply knead dirt and receive from this pleasure and will not notice these shoals.
I wish everyone good luck and pleasant game!

On the map:
– 2 Garages (closed)
– 2 Refills
– 1 Timber trade, there are no loading points
– 4 Locator logs scavenge (random spawn logs)
– 5 Sawmill
– 9 Points of Intelligence
– 4 Auto start (replaceable) + MAZ-6317, can be replaced if your car is placed on the default coupler.

The size: 32х32 (1024 on 1204 meters).

 

Credits: Vitargan177

Categories: Spintires: MudRunner ModsMaps

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